- #Vray 3 rhino texture mapping software
- #Vray 3 rhino texture mapping license
- #Vray 3 rhino texture mapping series
And as objects are grouped in groups and blocks, re-texturing isn't as simples as using layer-based texturing for materials. Even if re-texturing could be something doable for smaller models, such as a small house, the more complex a project gets, the more work intensive this would become. Testing the same with SketchUp exporting features, all textures are preserved, even in section cuts and Archicad does a beautiful work at that.
#Vray 3 rhino texture mapping license
I have tried all the possible Solid/Surface and Mesh/BREP combinations, and if my intent is simply using Rhino instead of 3D Max ( and due to learning curve issues and license issues, it is advantageous to me to use Rhino for Rendering ), texture data is lost. The tutorial house comes out as one-color objects. That is:Įven tho the geometry is exported, the textures are missing. And the Grasshopper connection is also a plus.īut when it comes to delivering on the other side, to go back to Rhino, for higher resolution rendering, with VRay, there is a problem, which I'd very much appreciate the community help with. I am used to rendering in Rhino, and being able to create the small detail precision designs in Rhino, where I have good experience, is dreamy. And the Rhino connection is a serious plus. So far, Archicad is a lot more friendly for architecture work, and quite friendly. The idea is to have one seamless workflow from concept to design to presentation.
#Vray 3 rhino texture mapping software
I am trying to find a good workflow that includes the software I'm experienced with ( Rhino and VRay for Rhino ), with Archicad, and in Parallel, I'm studying Revit and 3DS Max.
#Vray 3 rhino texture mapping series
I guess the main focus of the Rhino/Archicad integration is GDL creation, and Grasshopper integration, which I already use.I just opened the Tutorial files for the Third Tutorial Series ( the small house - TS03_complete file ) as a text for something. There might also be the case Archicad doesn't export material textures to Rhino models, I could not find online after a whole hour searching, either confirmation or denial of that. does Archicad export its textures to Rhino models? If so, is there any tutorials that can help me solve this problem, beyond the material Graphisoft already made available? Is there some extra step inside of Rhino that I am missing? And it helps me to have a two-software solution that could integrate fully. And as I move closer to graduating into architecture, workflow becomes something to be aware since my intention is to start as a small practice. Also it's software I already own, not having to acquire new licenses. I know some may say "Rhino isn't meant as a render software", but it can do, for static imagery, which is all I'm interested in so far, does a good enough job with VRay and Thea Render. The quantity of rework needed to getting a render right isn't as intensive as the model grows, and perhaps only close-range textures would need to be redone before moving into Photoshop.Īlso, the 3DS Max to Unreal or Unity is far simpler and scripted. On the other hand, running a similar test on Revit also using one of their tutorials, exporting into 3DS Max, for a test render, all textures are preserved.
![vray 3 rhino texture mapping vray 3 rhino texture mapping](http://www.graceunderthesea.com/uploads/1/2/5/6/12564566/w-1_orig.png)
![vray 3 rhino texture mapping vray 3 rhino texture mapping](https://aws1.discourse-cdn.com/mcneel/uploads/default/optimized/3X/d/c/dc15b404a2cba0429ef7efcc18a1fee9023c8712_2_690x370.jpg)
I just opened the Tutorial files for the Third Tutorial Series ( the small house - TS03_complete file ) as a text for something.